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	<title>http://blog.sLajax.com</title>
	<link>http://blog.slajax.com</link>
	<description>secure lightweight ajax solutions</description>
	<pubDate>Wed, 16 Dec 2009 07:39:40 +0000</pubDate>
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		<title>Mushroom Life</title>
		<link>http://blog.slajax.com/2008/02/14/mushroom-life/</link>
        <customfield></customfield>
		<comments>http://blog.slajax.com/2008/02/14/mushroom-life/#comments</comments>
		<pubDate>Fri, 15 Feb 2008 02:21:01 +0000</pubDate>
		<dc:creator>Kyle</dc:creator>
				<category><![CDATA[applications]]></category>
		<category><![CDATA[other]]></category>
		<category><![CDATA[stumbled upon]]></category>
		<category><![CDATA[widgets]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[mushrooms]]></category>

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		<description><![CDATA[Mushroom Life [1] is a very interesting flash application that requires a lot of clicking. The application shows a very nicely laid out 3d area that when you click mushrooms grow. However, there are rules to this game as follows:


For each generation,
a mushroom with 1 or 0 neighbor dies (loneliness),
a mushroom with 4 or more neighbors dies (overcrowding),
a mushroom with 2 or 3 neighbors survives (stability),
an empty space with 3 neighbors sprouts a new mushroom (birth). 

Try it out, see how much mush you can make.

[1] http://a.parsons.edu/~joseph/k2/gameoflife/]]></description>
			<content:encoded><![CDATA[<a href="http://a.parsons.edu/~joseph/k2/gameoflife/">Mushroom Life</a> is a very interesting flash application that requires a lot of clicking. The application shows a very nicely laid out 3d area that when you click mushrooms grow. However, there are rules to this game as follows:


For each generation,
a mushroom with 1 or 0 neighbor dies (loneliness),
a mushroom with 4 or more neighbors dies (overcrowding),
a mushroom with 2 or 3 neighbors survives (stability),
an empty space with 3 neighbors sprouts a new mushroom (birth). 

Try it out, see how much mush you can make.]]></content:encoded>
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