I haven’t been blogging that much lately, but hopefully that will change now that I’ve adopted git hub. I think my goal is going to be to release smaller scripts and projects more often. Smaller projects are easier to maintain and actually have a better chance of fitting niche requirements. I’ll be porting over both
sLedit and
sLabFx over to github along with my
fotoglif-api-client project, the idea being that I might be able to get a nice repository of tools going, and interact with more developers who are interested in this sort of stuff. This is one tactic I’ve been using to keep myself passionate about coding, and it seems to be working. You see, if you don’t know, github has revolutionized open source programming. It’s added a social aspect on top of some amazingly powerful source control systems to give you something that could maybe be described as facebook meets darcs. I’m excited to start using it more. I’ve got a few new scripts planned, but first I’ll be doing a bit more catching up on the new implementation of
scenemap.
Looking forward to seeing the work buddy.